On…Mighty Quest for Epic Loot (Closed BETA)


A couple of weeks ago, I signed up on Ubisoft’s website to put into a draw to get a closed beta key for Mighty Quest for Epic Loot (from now on: MQ). Now, you can just buy into the beta at three price points (€10, €40 or €100) but as it’s ultimately going to be a free to play game, buying in seems a bit silly to me. I mean, you do get some bonuses such as getting more ‘blings’ (the in-game currency), extra inventory space, hero skins etc. but the price seems a bit steep in my opinion, particularly as it’s closed beta and the game is changing all the time. Anyway, you can do what I did and just put down your Ubisoft account details and wait patiently (and hope for some luck) for a key. There’s also giveaways which you can find online too if you’re really interested.

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On…Sid Meier’s Civilization V


I want to preface this post by saying that I am not a very good Civ player. I’ve been playing the series since its 3rd incarnation, but much of the games still remain a mystery to me. How then, am I to write a post about a game that, despite putting 100+ hours into, is one that I still don’t fully understand? I guess my only recourse is to explain the things I do understand, and try to explain the game to someone who has never played it. For veterans of the series, you will probably read this review and shake your head at it, but hey, don’t say I didn’t warn you.

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For many PC gamers, games for PC have become synonymous with Steam. Valve’s digital distribution system is by far the biggest player in the PC gaming market; so entrenched is the use of Steam that we rarely step back and examine it. Yet, with every discussion that crops up about how terrible Origin is or Games for Windows Live or even with the recent catastrophe that was the original Xbox One statement (now rescinded), I can’t help but wonder, why aren’t we scrutinising Steam in the same way? Today I want to talk about the less discussed aspects of Steam, and why as consumers, we should be more aware of what we’re buying into and how our economic decisions affect the industry.

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On…Pokemon Conquest (DS)


On paper, this game sounds amazing: a strategy RPG using Pokemon as units. Of course, Pokemon spin-off games have been a bit of a lucky dip in terms of quality, but I am happy to report that Pokemon Conquest is one of the better ones. Whilst it’s definitely not perfect and it isn’t the best strategy RPG offering that the console has, it has some interesting ideas and is rather compelling. It uses the Pokemon license well, although it doesn’t particularly do anything special with it. I would rate the game as above average, though just a bit too ambitious. Still, fans of strategy RPGs will probably enjoy this game, even if you’re not a Pokemon fan.

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On…Elite Beat Agent


Here’s something I don’t often mention, but I am a huge fan of rhythm and music games. Perhaps it’s because I play two instruments (piano and violin…so typically Asian, I know) or maybe because I just really like music, but I find actual music games thoroughly addicting. I remember Parappa the Rapper back in the early days of the PS1. I was pretty good at DDR once upon a time. I’m also pretty good at Guitar Hero/Rock Band. I’ve played many a spin-off of those types of games too and I’m generally alright at them. Elite Beat Agents though…here is a game that could kick my ass. It’s a game which basically involves tapping the DS stylus to small bubbles on the touch screen in time with the music, which sounds simple, but can quickly get out of hand.

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On…Lock’s Quest


We’re all familiar with tower defence games right? They’re hundreds of variations on the genre both freely available as flash games and as fully fledged titles for various gaming platforms. Today I want to review a tower defence game on the DS called Lock’s Quest, which isn’t technically a full tower defence game but is more like a real-time strategy game with tower defence elements. There’s also some RPG like elements as there’s a lot of story progression as well as standard conventions like levelling up and unlock new defensive structures. As well as having solid and engaging gameplay mechanics, it wraps it all up with a reasonably compelling story and the huge variety in maps, enemies and structures keeps every level feeling fresh and innovative. Lock’s Quest was overlooked by many, but it received great reviews and is definitely a game you should consider picking up if you’re a fan of RTS games or tower defence games, as Lock’s Quest pushes both of these genres forward in new and original ways.

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On…Microsoft’s E3 Presentation


What’s this? Two posts in one day? Well, I was just so excited to share with you my thoughts on Microsoft’s E3 presentation that I couldn’t resists. That and because I wanted to be one of the early things you might read on the topic, because by tomorrow, this topic will have been covered to death. This is a slightly different format than my in-depth posts, but I just wanted to give a quick first impressions of stuff they showed. So without much ado, let’s begin.

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